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Convention season has started! Anthony and Chris kick off the season of many cons with their rundown of the games they are most looking forward to seeing this summer. Is the list complete? Probably not, but we're excited for every game on it. Before we kick things off, make sure to enter our World Cup of Sci Fi Games contest, ending on June 9th. You can find more information here. 2018 World Cup of Science Fiction Board Games Contest To start the episode, we ask our question of the week and listeners share how many plays they will give a game before they feel they have made their mind up about it. For Acquisition Disorders this week, Anthony looks at the final game in Uwe Rosenberg's puzzle trilogy, Spring Meadow, and Chris looks at the new Vast game, The Mysterious Manor. At the table, we're reviewing Dragon Castle, the new tile placement game from CMON and Argent: The Consortium, the second edition of which just shipped from Level 99 Games. Finally, we have our big run down of 16 games we're excited to see this summer at the cons we'll be attending. If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Twitter (http://twitter.com/bgapodcast), and on our website (www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga), or using our Amazon affiliate link.
It's the end of May, and that means time to look back at the hotness for this month and why some games have jumped into the limelight (and others remain). First up this week, we're talking about our World Cup contest for Sci Fi games, coming up in 2 weeks. You can enter the contest here for a chance to win a free sci fi board game. 2018 World Cup of Science Fiction Board Games Contest Our question of the week this week asked everyone what games they have replaced components for and why (in honor of the horrible little coins in Nusfjord). For our acquisition disorders, Anthony looked at the new Vital Lacerda game, On Wars, and Chris looked at the recently SdJ nominated Luxor: Forgotten Treasures. At the Table, Anthony reviews Kashgar and Chris looks at 7 Wonders Duel: Pantheon. Finally, we delve into the 15 games at the top of the BGG Hotness during the week of 5/25. Question of the Week: 7:43 Acquisition Disorders: 11:05 Kashgar Review: 17:36 7 Wonders Duel: Pantheon Review: 21:26 BGG Hotness Review: 27:15 If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Twitter (http://twitter.com/bgapodcast), and on our website (www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga), or using our Amazon affiliate link.
Before we get on to the episode, we want to remind every one about the contest we are running for our community. As of this podcast's airdate (6/15), you only have a few days left! We are now offering more prizes. One winner will get a prize pack which includes Herbaceous and Sunset Over Water from Pencil First Games! Another will receive their choice between Hoplomachus: Origins and Comancheria. If we reach 75 likes on our Geeklist, we will give away a copy of Legacy of Dragonholt. All you have to do to enter the contest is: 1) Join the new Every Night is Game Night Facebook group: https://www.facebook.com/groups/215849212533088/ 2) Put a comment in the general comment section of our BGG Geeklist: https://boardgamegeek.com/geeklist/228542/every-night-game-night-episode-guide Each entry is worth one point. If you do both, you will get credit for five entries! Contest will end Tuesday, 6/18, at 10 PM EST. --- Welcome to our second designer roundtable episode! The first time around, we had a few designers of massive, scenario-based games to talk about what it's like to design in the fantasy adventure space. This time, we were able to gather some of the best minds in solo variant design for a discussion about how they go about turning your favorite multiplayer experiences into games that the soloist can enjoy. We had a fabulous and edifying discussion with Keith Matejka (Roll Player, Sunset Over Water variant), Mike Mullins (Bottom of the 9th, Pentaquark), and Ricky Royal (Renegade, Guilds of London variant). In Part One of our conversation, we get to know our three guests as gamers and as designers. We then discuss their overall approaches to solo variant design and the different kinds of variants one can make - high score challenge, binary win-loss conditions, or different kinds of "robot" players. If you ever had any interest in getting under the hood of a game, either as a fledgling designer or as someone who is curious as to how professional designers make it all works, this is the show for you!
Welcome to Part Two of our roundtable conversation about solo variant design. If you missed Part One, please go back in the feed and check it out. We've released both episodes simultaneously because... well, we want you to have it! In this half of our discussion with Keith, Mike, and Ricky, we get into their process as designers, as well as their greatest difficulties and how they overcame them. They also get into solo variants within the board game publishing world, both within the traditional routes and in Kickstarter projects.
For anyone who has ever wanted us to "not hold back", so to speak, and give out some objectively bad reviews of games, this is the show for you! We tell you our reasons why you might want to avoid the Witcher Adventure Game (4:55), Witches of the Revolution (14:27), and Shipwrights of the North Sea (21:05). In the discussion at the back half of the podcast, we tell you about our approach to these kinds of reviews and why you haven't heard an episode like this from us before. Hopefully, we review nothing but good games going forward! (yeah, right...)
After 74 whole episodes, we are happy to receive a visit from the Podfather himself - Stephen Buonocore of Stronghold Games. For this episode, we experimented a bit with our usual podcast format so we could have some fun. For the first half, we talk about some recent expansions for Stronghold Games we really enjoy - Not Alone: Exploration (5:00) and The Pursuit of Happiness: Community (9:11). Then we preview some upcoming games from Stronghold - Indian Summer (13:41) and Noria (17:00). I recorded a short note about this part of the pod right at the jump, so please check that out.
Afterwards, we really let our hair down and geek out about one of our favorite games of all time - War of the Ring (26:51). We talk about its theme, its length and balancing, and also note a very impressive, fan-made solo mode for it: https://boardgamegeek.com/filepage/141333/queller-bot-war-ring-solo-play. We then carry about all sorts of topics from there, including a chunky digression into the Game of Thrones TV show that we put beyond a spoiler wall. As always, we hope you enjoy the conversation!