The Old City Leviathan Ending Chapter 11 - Leviathan [Part 9]

author Riddikore   3 нед. назад
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The Fall Part 2 Unbound Gameplay - One is the Loneliest Number [Part 3]

ARID traverses the home network to interface with an AI known as "I am One" in The Fall Part 2 Unbound gameplay. Relay pylons allow ARID to teleport between switching stations. But beware as they are infected with ever-evolving trackers. Perhaps she can absorb dark matter from the trackers to gain ammo and punch through the white doors. First, the viral load bar must be filled. A firewall blocks the way forward. When ARID interfaces with it, she enters the AI of a robot who calls himself One. Proud to be alone, unique, and distinct, One appears at peace with himself through martial arts and creative arts. But when confronted with look-alike drones known as the Many, One enters combat mode. A facility houses many drones at the end of the path. Prepare to explore the four floors by elevator and purge the Many. To enter the basement and access the mainframe, ARID must convince the butler that the Master requires immediate assistance. Perhaps the Mistress can convince him. 👽 SPECIAL THANKS Over the Moon hooked me up with this game for free so I could share my experience with you! Check the link below if you'd like to play it too. 👽 PLAY IT http://store.steampowered.com/app/510490/The_Fall_Part_2_Unbound/ 👽 SUBSCRIBE Riddikore: http://bit.ly/Riddikore 👽 MORE EPISODES Playlist: http://bit.ly/TheFallPart2Game 👽 THE FIRST GAME Playlist: http://bit.ly/TheFallGame 👽 SOCIAL ALIENS Twitter: https://twitter.com/riddikore Facebook: https://www.facebook.com/riddikore 👽 STORY Sequel to the 2014 Story of the Year award winning "The Fall". You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound. During your journey, you'll find and invade three very different robots and attempt to enlist their help. You might be unbound, but your hosts are not. Will you work within their boundaries? Or will you smash them? Do you even have a choice?

Everybody's Gone to the Rapture Gameplay - Flu Outbreak [Part 2]

A flu outbreak engulfs the town of Yaughton in this Everybody's Gone to the Rapture gameplay. But when Dr. Wade becomes infected himself, his research reveals that it's more than a viral pandemic. Stephen Appleton becomes a person of interest due to his strange behavior at Robert Graves Auto Repair. Jeremy learns from Frank the plan to contain the event of the town. A gas project missile shell lays at the heart of a playground. Might that have been part of the plan? 👽 SUBSCRIBE Riddikore: http://bit.ly/Riddikore 👽 MORE EPISODES Playlist: http://bit.ly/EverybodysGoneToTheRapture 👽 SOCIAL ALIENS Twitter: https://twitter.com/riddikore Facebook: https://www.facebook.com/riddikore 👽 PLAY IT http://store.steampowered.com/app/417880/Everybodys_Gone_to_the_Rapture/ 👽 STORY Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.

The Fall Part 2 Unbound Gameplay - The Purge [Part 4]

ARID must work together with One to purge the Collective in The Fall Part 2 Unbound gameplay. Take the elevator between floors in search of a way to get closer to the Many. A room with footlockers requires a key from a specific person. An electronic keycard is required to enter the control room on the first floor. What use can ARID and One make of the public address system? From the roof, a view of the Many that stand across the land. How they keep the Many occupied? Perhaps a flare gun? What influence can a collection of tacky magazines full of beautiful women have on the Many? On the fourth floor, One takes offense to a drone attempting to be creative. Before the sub cluster can be purged, the drones decide to put up a fight. But they learn from the best! Red drones require two hits. Blue drones can dodge hits. When being attacked from both sides, this leaves ARID and One quite vulnerable as their energy and reach is limited. The third floor controls the music and video feeds to the Many. There's always time for Kung Fu movies. They even manage to get a drone to stop meditating and start rockin' out. 👽 SPECIAL THANKS Over the Moon hooked me up with this game for free so I could share my experience with you! Check the link below if you'd like to play it too. 👽 PLAY IT http://store.steampowered.com/app/510490/The_Fall_Part_2_Unbound/ 👽 SUBSCRIBE Riddikore: http://bit.ly/Riddikore 👽 MORE EPISODES Playlist: http://bit.ly/TheFallPart2Game 👽 THE FIRST GAME Playlist: http://bit.ly/TheFallGame 👽 SOCIAL ALIENS Twitter: https://twitter.com/riddikore Facebook: https://www.facebook.com/riddikore 👽 STORY Sequel to the 2014 Story of the Year award winning "The Fall". You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound. During your journey, you'll find and invade three very different robots and attempt to enlist their help. You might be unbound, but your hosts are not. Will you work within their boundaries? Or will you smash them? Do you even have a choice?

Everybody's Gone to the Rapture Gameplay - Wendy [Part 4]

Stephen Appleton's mother, Wendy, worries for her son's well-being in Everybody's Gone to the Rapture gameplay. Past the church and outside of Yaughton, things aren't all roses in the Tipworth Woods and surrounding forest. Though Jeremy was the focus of Act I, new relevations of his actions may have negatively impacted the lives of another family. Terry and June lose track of their dog, Harvey. Why might it have run off? Wendy experiences the strange events first-hand when the birds she's been watching end up dead. 👽 SUBSCRIBE Riddikore: http://bit.ly/Riddikore 👽 MORE EPISODES Playlist: http://bit.ly/EverybodysGoneToTheRapture 👽 SOCIAL ALIENS Twitter: https://twitter.com/riddikore Facebook: https://www.facebook.com/riddikore 👽 PLAY IT http://store.steampowered.com/app/417880/Everybodys_Gone_to_the_Rapture/ 👽 STORY Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.

Everybody's Gone to the Rapture Gameplay - Jeremy's Revelation [Part 3]

Jeremy sees the light at the church in Everybody's Gone to the Rapture gameplay. Relive his last discussions with Lizzie, who's heart may yearn for another. Stephen gets caught stealing paint, rambling like a madman, overcome with emotion regarding the mysterious event. Can Jeremy make any sense of it? Town representatives gather at the school to discuss the quarantine and what their next steps should be. Jeremy then tends to Howard and Meg, who seem to have mentally and physically succumb to the event. Finally, it's time for Jeremy's experience in the house of the Lord. Night falls upon Yaughton, revealing the brilliant cosmos in the sky at the conclusion of Act 1. 👽 SUBSCRIBE Riddikore: http://bit.ly/Riddikore 👽 MORE EPISODES Playlist: http://bit.ly/EverybodysGoneToTheRapture 👽 SOCIAL ALIENS Twitter: https://twitter.com/riddikore Facebook: https://www.facebook.com/riddikore 👽 PLAY IT http://store.steampowered.com/app/417880/Everybodys_Gone_to_the_Rapture/ 👽 STORY Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. The televisions are tuned to vacant channels. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. And someone remains behind, to try and unravel the mystery. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.

Reach the ending of The Old City Leviathan after traveling into watery depths where a whale awaits. The path to the great sleeping fish travels through an underwater city where artifacts of minotaurs remain. Who were all the people spoken of throughout the game? And what were their dreams? Perhaps the dream was never meant to be realized. Perhaps the dream itself is an agent of progress. Perhaps contentment in nothing but stagnation.

👽 SUBSCRIBE
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👽 MORE EPISODES
Playlist: http://bit.ly/OldCityGame

👽 SOCIAL ALIENS
Twitter: https://twitter.com/riddikore
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👽 PLAY IT
http://store.steampowered.com/app/297350/The_Old_City_Leviathan/

👽 STORY
All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world.

As you progress through the narrative, you will overhear a conversation between two entities. The first entity is the nameless character you are controlling who communicates through a monologue. The second entity is the depths of the environment, details and all. Your task is to piece together the narrative as if you are jumping into a conversation with no context. The more you explore, the more you will potentially understand.

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