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We've wanted to have a pod conversation with these two gentlemen for a long time, and it's finally here! It was out pleasure to speak with Morten Monrad Pederson and David Studley from the Automa Factory. For those who don't know, an Automa is a small deck of cards that acts as a "bot," simulating another player at the table. You can use it to fill in for another gamer at the table who can't make it for the evening, or as an opponent for solo play. After telling us a little about themselves, they talk about fan reception to Automas and how they've changed over the last few years (4:49). Then we talk about the Automas for Charterstone (14:25 - no spoilers, of course), and for Gaia Project (28:00). Listener Mike shared this Geeklist with us as well - featuring automa variants: https://boardgamegeek.com/geeklist/209213/games-automa-opponents-solo-play
Welcome to part two of our year end ENGN Solo Awards for 2017! We hope you enjoyed part one last episode. This time, we feature all of the core titles that made the biggest impact in the solo and cooperative communities throughout the year. And, just like last time, we have some illustrious guests from other channels to help us out. Best Short Game - presented by Travis from Low Player Count (2:00) - https://www.lowplayercount.com/ Best Family/ Casual Strategy Game - presented by Liz Davidson from Beyond Solitaire (5:52) - http://www.beyondsolitaire.net/index.html Best Advanced Card Game - presented by a mystery guest presenter (11:32) Best Adventure Game - presented by Paul Grogan from Gaming Rules (13:49) - http://gaming-rules.com/ Best Complex Strategy Game - presented by Anthony and Frances from Ant Lab Games (20:55) - http://antlabgames.com/ We also give our thoughts on the year as a whole right at the very end of the episode. Phew, we finally put a bow on 2017. Time to embrace 2018!
After 74 whole episodes, we are happy to receive a visit from the Podfather himself - Stephen Buonocore of Stronghold Games. For this episode, we experimented a bit with our usual podcast format so we could have some fun. For the first half, we talk about some recent expansions for Stronghold Games we really enjoy - Not Alone: Exploration (5:00) and The Pursuit of Happiness: Community (9:11). Then we preview some upcoming games from Stronghold - Indian Summer (13:41) and Noria (17:00). I recorded a short note about this part of the pod right at the jump, so please check that out. Afterwards, we really let our hair down and geek out about one of our favorite games of all time - War of the Ring (26:51). We talk about its theme, its length and balancing, and also note a very impressive, fan-made solo mode for it: https://boardgamegeek.com/filepage/141333/queller-bot-war-ring-solo-play. We then carry about all sorts of topics from there, including a chunky digression into the Game of Thrones TV show that we put beyond a spoiler wall. As always, we hope you enjoy the conversation!
Here at Every Night is Game Night, we try our best to cover a huge spectrum of games, ranging from the thematic, imaginative jaunts that Jason loves to the heavy strategy affairs enjoyed by Anthony. In this episode, we double down and give you two groups of games from either end of this spectrum - two economic games and two fantasy adventures. First up, Anthony tells us about a somewhat lesser known yet still magnificent game from Uwe Rosenburg, At the Gates of Loyang (2:15). You will learn, among other things, why the game is beloved in the solo community. Then Jason hits you with a Kickstarter project that is just arriving to backers now, a dungeon crawler powered by deckbuilding called Dungeon Alliance (9:06). Anthony returns to talk about Clans of Caledonia (23:05), noting similarities and differences between this game and its spiritual older brother, Terra Mystica. Finally, Jason takes us home by talking about Darkest Night, Second Edition (32:25). As always, we try our best to give you honest, well thought-out opinions on the games we review. Hope you enjoy!
A parody karaoke song presenting the history of board games from 3000 BC to the present. Did I include your favorite game? Let me know if I missed any games in the comments! Song based on "We Didn't Start the Fire" by Billy Joel. Contact: Jason, https://twitter.com/engn_podcast. Listen to ENGN on http://www.boardgamersanonymous.com
For this week's episode, we are extremely happy to bring you our interview with Rory O'Connor, lead designer for Rory's Story Cubes. We could only barely contain the story telling flair that Rory brought to the pod! Albert from the 1 Player Podcast has returned to ENGN to help us out with the interview, as well.
After a brief intro where we learn a bit about Rory as a gamer, we get into the history of the Cubes (6:50), particularly focusing on how he used them as a self-help tool and how they grew into a game and story telling engine that has sold 7 million copies worldwide. We then talk about other projects from Creativity Hub (35:50), including Untold: Adventures Await and Blank.